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You can Shift+drag to clone a selection of multiple keys.
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Drag a key selection to move it in time.All keys at a particular frame are moved simultaneously using the following procedures. While keys are moved or cloned, small lines on the track bar mark the original position of the keys. You can then scale the selected keys proportionally by dragging either end of the selection range bar, or move the keys by dragging the center of the bar. If the track bar right-click menu Configure Show Selection Range option is on, when you select multiple keys, the range of the selected keys is shown in the selection range bar at the bottom of the track bar.
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Drag a window around a selection of keys to region-select multiple keys.A tooltip at the cursor and a status bar message will indicate the range you are setting. Hold the left mouse button to slide the start of the range, the right mouse button to slide the end of the range, and the middle mouse button to change both the start and end frames together. You can modify the active time segment by pressing Ctrl and Alt while dragging the track bar. To display this feature, right-click the track bar and choose Configure Show Sound Track (this command is also available on the Animation menu Sound panel). wav file) assigned to the Sound track in Track View. If you select one of the controllers from the submenu, the properties dialog for that controller displays in a modeless dialog. The track bar right-click menu contains a submenu that lists any procedural controllers (list controllers, expression, reactors, springs, noise, and so on) assigned to the current object selection. Delete keys and filter the track bar display using options on the right-click menu. Choose a key type from the right-click menu to display its key properties dialog. To display a list of all keyed values for a key on the track bar, right-click the key. Transformations, modifiers, and animated material parameters can all have keys at a particular frame. The frame indicator is a similar bar displayed in blue.Ī key on the track bar can represent any number of animated parameters for the selected objects. You can customize the colors in the Customize User Interface dialog, and depends on the selected/unselected state of the key. Position, rotation and scale keys are red, green, and blue, respectively, and non-transformational keys such as modifier parameters are gray. The displayed keys use color coding, so you can easily determine what kind of key exists at that frame.
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